Hair Physics - Utilities

This package is currently included in the Neko Legends - All Access Assets.


The Neko Legends Hair Physics asset provides a simple solution for characters with hair bones to have bouncy hair. Just add the component to your character, drag in the hair root transform, and select “Setup Hair Physics”!


This is a simplified, one click, simulated system using fake physics (for speed) so it is not meant to be simulate real physics and collisions. For a more a sophisticated system that also supports hair and cloth physics, I recommend MagicaCloth 2!


Installation Instructions on how to get Demo scene to work as shown in video:

1) All Neko Legends demo scenes share code and assets so make sure to install the free dependency Shared Assets URP first!

2) Then install the optional Cel Shader used in the demo scene (it will show up as pink unless you replace the material after opening the demo scene)



Features

  • One-click-setup
  • Comes with 3 ready-to-use hair styles
  • Motion sensitivity, stiffness, and dampening settings with curve settings